Showing posts with label game design. Show all posts
Showing posts with label game design. Show all posts

Friday, July 17, 2015

Post XI. Twine

This week readings inspired me to search for a writing tool that is free to use following the idea of open-source software. I found a lovely tool that would be of use for anyone who needs to keep track on how story goes when writing something. If you are one of those people, check out Twine.

Twine is an easy-to-use tool that allows users to publish directly to HTML with no coding involved. The tool is widely used for story structuring. Also, Twine is popular among the game designers who develop interactive web-based games due its simplicity and ability to adjust to the specific needs of the user (e.g., you can insert conditional logic, images, or JavaScript into text).

As with any popular Web 2.0 tool, there exist Twine community that provides newbies with advice and support.

Here is the link to the game made with Twine - Escape from the Man-Sized Cabinet, - and the picture below shows the title page of this game.